We copy our current project frequently to other computers, create backup-copies or move it around on one and the same computer.
We noticed that Unity sometimes needs to re-import the entire project (and thereby update the cache?) and sometimes it doesn't. Copying on a Mac f.i. seems to work without re-importing, while copying on Windows does...
Our project has grown quite big recently and the re-import takes a while, so I'd be very interested in a way to copy without having to re-import. Is it a thing about absolute paths or meta data hidden from the explorer/finder?
Thank you!